

One thing to note about the die scale: d12 is character defining, off the charts kind of stuff.

They recommend creating characters together and running through a short Recruitment mission.and while you CAN play this with more (or less) than 5 players, that's obviously the sweet spot so that you hit the coverage on all of the Roles. If the Fixer rolls a 1, the Player gets an Opportunity.same thing, different perspectives.įinally, every Crewmember gets Plot Points that they can then use to tweak the action.

If a Player rolls a 1, the Fixer can toss in a Complication. If you outroll the Fixer by 5 or more, you get an Extraordinary Success and have thoroughly trounced the opposition. The Player gets to try to regain control of the situation by outrolling the Fixer.at any point, one side can back down and let the side in control of the situation decide how it is resolved. The Fixer than rolls the appropriate opposition dice, and if he rolls higher, than he Raises The Stakes. You total the two higher dice (sometimes things such as Assets allow you to roll more dice) and that's your result. You get Specialities that are tacked onto the Roles, Distinctions that help flesh out your Crewmember more, Talents that distinguish one Grifter/Hacker/Mastermind/etc from the next, as well as Assets and Complications (extra bonuses or pitfalls that the Crewmembers may call on - or have to deal with).Īs for the system itself, you always roll at least two dice: The appropriate Attribute and the appropriate Role.and yeah, sometimes you have to figure what "appropriate" means. Every Crewmember also has a role (Mastermind, Hitter, Grifter, Hacker and Thief) rated from d4 to d10. Every Crewmember has Agility, Alertness, Intelligence, Strength, Vitality and Willpower, rated from d4 to d12. Leverage skews a little closer to traditional RPGs than Smallville did, not dispensing with the Attributes like the latter did. The Party is a Crew, the GM is a Fixer, etc. Now we start getting into mechanics and game terminology. It also makes it clear that your starting characters are not starting characters: That is, the PCs are not rookies.they are at least Very Good at what they do. This is essentially the introduction chapter, telling you about the characters in the show (mentioned above) and a bit about the tone of the world, which is Very Serious with a side of Quirky. I do agree with the concept, and find it incredibly cathartic.even though I'm not always sold on the politics of the show.but it's far from being as heavy handed as it could be. We get a one page foreword by the show's co-creator (and comic/roleplaying geek John Rogers) about the inspiration for the show.
#Leverage roleplaying game full
The book is full color and filled with photos from the first two and a half seasons, making the book appear much less dated than a lot of licensed RPGs tend to (MWP pulled off this same feat with Smallville). However, there is no index, for those of you who buy the physical book. Unlike the initial release of Smallville, Margaret Weis Productions has bookmarks in place right away, as well as searchability and copy and paste. Honestly, it sounds like it should be a lovely transfer to a roleplaying game, right? Now on it's third season (and confirmed for a fourth), the crew have hit some interesting twists and turns along the way, but the show keeps to a basic formula: A Client hires The Crew to get revenge on The Mark, complications and hilarity ensue.I say hilarity, in that the show is more of a modern day A-Team than anything else, with the Rule of Cool being the order of the day. In the pilot, he assembles the crew when he's hired for a big revenge scheme, and it all balloons up from there. Nate Ford (Hutton) was an insurance investigator who butted heads with the other four that now make up his crew, who leaves his job when his company refuses to pay for medical treatments for his son, leading to his death. A crew of five criminals (The Mastermind, Grifter, Hacker, Hitter and Thief, wonderfully played by Timothy Hutton, Gina Bellman, Aldis Hodge, Christian Kane and Beth Riesgraf, respectively) help the poor and downtrodden who have been screwed by The Man, and help them get revenge/restitution.
#Leverage roleplaying game tv
Now, the Leverage RPG is finally released.įor those who aren't aware, Leverage is a TV show on TNT that is, essentially, a "Robin Hood meets Mission Impossible" thing. The problem? It sure looked incredibly daunting to run when I was reading it. I absolutely love the TV show Leverage, and the Leverage RPG Quickstart is the only Quickstart I have ever spent money on.
